Bloodborne-Game-of-the-Year

With the Easter weekend nearly upon us, retailers are slashing game prices left, right, and centre across a swathe of titles. One of them is Sony’s multi-award-winning Bloodborne that was developed in tandem with FromSoftware’s Hidetaka Miyazaki.

Now don’t get me wrong… I like good games, and Bloodborne is meant to be one of 2015’s very best. The fact that Sony is also responsible for the game, as opposed to Nintendo who have relentlessly gone out of their way to consistently alienate their fanbase with cookie-cutter “remakes” is also something of a boon for someone who has gotten just a bit too bored with those “hardcore” gamers losers who constantly refuse to grow up and leave their kiddie-fiddling traits behind.

Anyway, I won’t be buying Bloodborne. If only because as much as people fawn over everything Dark Souls, with Dark Souls 3 now out in certain regions, I’ve never been a fan of Miyazaki-sans approach towards making his games’ relentlessly difficult. Difficulty has its place, but Dark Souls is too punishingly hard, and by all accounts, Bloodborne continues that stubborn tradition to the point where I question as to whether his games are even fun at all. And this is coming from someone who just insulted Nintendo’s games and userbase – Psst… Mario Kart 8 is amazing and worth buying a Wii U for.

Did I mention that my backlog is also ridiculously large? No? Well, that’s another excuse why I won’t be buying Bloodborne. But that doesn’t mean that you shouldn’t… You should make up your own mind!

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