Interviews and Feature Articles

Nobody actually cares about Nintendo!

By | December 26th, 2016|ARTICLES|

According to a recent article that was published on MCV's website last week (which cited [...]

Interview with Krillbite Studio – developer of Among The Sleep and Mosaic

By | December 18th, 2016|ARTICLES|

Even though I had heard about Krillbite Studio's Among The Sleep previously, it wasn't until [...]

Re-Play #1 came out 7 years ago today…

By | October 29th, 2016|ARTICLES|

An early cover for what was to be the first (and only) issue of [...]

Interview with the makers of The Little Acre

By | October 10th, 2016|ARTICLES|

As a continuing refinement of a major project that was undertaken during a Master's degree, [...]

Interview with the developers of Manual Samuel

By | October 8th, 2016|ARTICLES|

Usually when I think of extremely rich people, I somehow imagine them to be like [...]

Interview with Matt Kernachan of Warhammer 40,000: Dawn of War 3

By | October 7th, 2016|ARTICLES|

As the third stand-alone title in the Dawn of War series, Warhammer 40,000: Dawn of [...]

Interview with Robin Hjelte of AER

By | October 5th, 2016|ARTICLES|

Even prior to its release, AER has already garnered favorable nods from certain quarters of [...]

Interview with Peter Holzapfel of Dreadnought

By | October 3rd, 2016|ARTICLES|

As someone who is a fan of space-based TV shows like Star Wars, it's nice [...]

Interview with Moritz Zumbuhl of Airheart

By | September 29th, 2016|ARTICLES|

With indie developers finding it increasingly difficult to gain exposure in the mobile game space, [...]