Interviews and Feature Articles

Interview with Tetsuya Mizuguchi

By | October 7th, 2018|ARTICLES, For Slider|

This interview was originally conducted in 2017, but due to personal commitments, I haven't been [...]

Today’s Empires, Tomorrow’s Ashes

By | October 2nd, 2018|ARTICLES, For Slider|

It's been 15 years since I graduated. Five of which were spent in absolute hell, [...]

Interview with Yosuki Futami of Sword Art Online: Fatal Bullet

By | February 22nd, 2018|ARTICLES, For Slider|

As the latest game in the Sword Art Online franchise, Fatal Bullet has the player [...]

Interview with Okomotive – developer of FAR: Lone Sails

By | December 6th, 2017|ARTICLES|

One of the more artistically inspiring indie games to be revealed in recent times is [...]

The thirst for the SNES Mini is extremely real…

By | October 1st, 2017|ARTICLES|

One for me. Seven for "Mr Auction Site". To this day, the Super [...]

Interview with Michael Fisher of Senran Kagura: Peach Beach Splash

By | September 22nd, 2017|ARTICLES|

Taking inspiration from team based third person shooters such as Splatoon 2, as well as [...]

Interview with Jordan Hemenway of Distance

By | September 16th, 2017|ARTICLES|

Amidst all the games clamouring for attention at this year's Indie Booth in Gamescom, one [...]

Interview with Jeff Strain of Undead Labs: “We’re all about State of Decay 2”

By | September 13th, 2017|ARTICLES|

The original State of Decay game was considered by many as being a surprise hit [...]

Interview with Simon Deal of Tempest 4000

By | September 10th, 2017|ARTICLES|

After Atari cited TxK's similarity to its own Tempest franchise, the company took necessary steps [...]