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ARTICLES

I’ve Only Played My Wii U For 67 Hours Since September 2013

My pre-ordered First print edition of Star Fox Zero (Wii U) arrived through the post yesterday, and I decided to see as to whether the game was really as bad as Arthur Gies made...

Interview with Howard Philpott of The Turing Test

At this weekend’s Rezzed event in London, one game that caught my interest was a first person puzzle game by indie outfit Bulkhead Interactive. Supported by Square Enix as part of their ‘Square Enix...

With Blizzard removing Tracer’s pose, can games still be considered as “art”?

Because a picture paints a thousand words.

Halo 5 is cheapest yet at £17.85 (and random thoughts about Nintendo)

Even though the Halo games have sometimes been criticised for their lacklustre campaigns, the strength of their multiplayer modes still end up elevating the games to being one of the strongest contenders for taking...

Interview with Emeric Thoa of Furi

One of the things that I really like about Destructoid is the website’s propensity for covering weird and obscure indie games, where the only criteria for their inclusion is whether they resonate with Destructoid’s...

Interview with Philip Bak of Bezier

After discovering that award winning games writer (and my favourite influential taste maker), Simon Parkin, had recommended a little known twin-stick shooter by the name of Bezier earlier this month, it wasn’t long before...

Battleborn: appealing to every kind of badass

With Battleborn having been delayed by 3 months, some are speculating that the ambitious nature of Gearbox and 2K’s MOBA-like shooter has led to its fundamental design and technical decisions requiring a major overhaul...

Mirror’s Edge Catalyst: a labour of love for DICE

Despite the original Mirror’s Edge game being praised for its clean minimalist aesthetic in 2008, one of the common bugbears that many had with the game was its frustrating parkour movement in a world...

Interview with Cristian Diaconescu of Black The Fall

As part of its Collective indie crowd-voting platform, Square Enix has a Steam Early Access game in development that has really caught my eye for its dark atmospheric graphics in a manner which rekindle...

Interview with Andy Wilson of Mafia 3

With previous titles in the franchise getting a luke-warm reception amongst certain critics, the pressure is certainly on for Mafia 3 to perform well this year. But with a new studio in charge of...

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