Interview with Adam Bhatti of Pro Evolution Soccer 2017

After much fanfare, Pro Evolution Soccer 2017 finally arrives to incredible reviews - with some critics heralding it as possibly "the greatest football game ever made". Taking this into account, and with the football franchise [...]

By | September 14th, 2016|Categories: ARTICLES|2 Comments

Interview with Adam Hetenyi of The Surge

As the follow up to the cult Demon's Souls inspired Lords of the Fallen game, German developer Deck13 has teamed up with Focus Home Interactive to work on the forthcoming sc-fi inspired The Surge. And [...]

By | September 13th, 2016|Categories: ARTICLES|0 Comments

Interview with Chris Keenan of Torment: Tides of Numenera

With a successful Kickstarter campaign already under its belt, inXile Entertainment recently secured itself publishing support from Techland - the developer turned publisher whose Dying Light game garnered it serious acclaim last year. And with [...]

By | September 12th, 2016|Categories: ARTICLES|1 Comment

(Brief) Interview with Keiji Inafune and Joseph Staten of ReCore

At this year's Gamescom, I was luckily enough to spend a brief amount of time with Keiji Inafune (Producer) and Joseph Staten (Lead Writer - whose previous credits include Halo) so as to discuss their [...]

By | September 9th, 2016|Categories: ARTICLES|1 Comment

Interview with David Hensley of Killing Floor 2

Following up a successful sci-fi horror first person shooter game is never an easy task, especially when that game happens to have shifted several multi-million units in the process and and has built up a [...]

By | September 7th, 2016|Categories: ARTICLES|2 Comments

Interview with Gregory Szucs of Vampyr

As someone who has always been intrigued by Dontnod Entertainment's output, and as a fan of action role-playing games, I couldn't resist the opportunity of finding out more about Vampyr after the studio unveiled its [...]

By | September 6th, 2016|Categories: ARTICLES|1 Comment

Interview with Thomas Pruski of Sniper Ghost Warrior 3

With Sniper Ghost Warrior 2 having laid the foundations for its sequel, and with the scope of Sniper Ghost Warrior 3 having increased significantly since the game was first announced in December 2014, I got [...]

By | September 5th, 2016|Categories: ARTICLES|10 Comments

Interview with Henry Hoffman of Hue

As the developer behind the recently released puzzle platformer Hue, UK based Fiddlesticks had its work cut out when it attempted to release its Metroidvania style game on PC/Steam, XBox One and PS4. And whilst [...]

By | September 4th, 2016|Categories: ARTICLES|0 Comments

Gamescom 2016 in pictures (Part Three)

Here is my third (and final) set of photos from this year's Gamescom. And in case you want to check out previous entries in the series, click here for Part One and here for Part [...]

By | September 2nd, 2016|Categories: ARTICLES|0 Comments

Gamescom 2016 in pictures (Part Two)

Here are some more photographs of this year's Gamescom. For Part One, go here.

By | August 31st, 2016|Categories: ARTICLES|0 Comments
Load More Posts

(Visited 168 times, 1 visits today)