Interview with Tetsuya Mizuguchi

This interview was originally conducted in 2017, but due to personal commitments, I haven't been able to upload it until now. Apologies in advance for the late publication. Since his sterling start within the games [...]

By | October 7th, 2018|Categories: ARTICLES, For Slider|0 Comments

Today’s Empires, Tomorrow’s Ashes

It's been 15 years since I graduated. Five of which were spent in absolute hell, during a phase of my life where one had no choice but to contend with back-biting and office politics. It [...]

By | October 2nd, 2018|Categories: ARTICLES, For Slider|0 Comments

Interview with Yosuki Futami of Sword Art Online: Fatal Bullet

As the latest game in the Sword Art Online franchise, Fatal Bullet has the player assume their own avatar in the world of Gun Gale Online, where they get to explore devastated lands and "experience [...]

By | February 22nd, 2018|Categories: ARTICLES, For Slider|0 Comments

Interview with Okomotive – developer of FAR: Lone Sails

One of the more artistically inspiring indie games to be revealed in recent times is a little known game called FAR: Lone Sails. Not out until next year, the game has already been making waves [...]

By | December 6th, 2017|Categories: ARTICLES|0 Comments

The thirst for the SNES Mini is extremely real…

One for me. Seven for "Mr Auction Site". To this day, the Super Nintendo Entertainment System remains my favourite console of all time, and was released during a period when Nintendo truly were [...]

By | October 1st, 2017|Categories: ARTICLES|9 Comments

Interview with Michael Fisher of Senran Kagura: Peach Beach Splash

Taking inspiration from team based third person shooters such as Splatoon 2, as well as adding the summer beach themed spin of Dead or Alive Xtreme 3, it was only a matter of time before [...]

By | September 22nd, 2017|Categories: ARTICLES|0 Comments

Interview with Jordan Hemenway of Distance

Amidst all the games clamouring for attention at this year's Indie Booth in Gamescom, one particular game stood out - if only because of its striking 'Tron'-esque neon visuals, and the strobe lights adorning its [...]

By | September 16th, 2017|Categories: ARTICLES|0 Comments

Interview with Jeff Strain of Undead Labs: “We’re all about State of Decay 2”

The original State of Decay game was considered by many as being a surprise hit when the game first launched on XBox 360 and PC. And with the first game selling more than 250,000 copies [...]

By | September 13th, 2017|Categories: ARTICLES|0 Comments

Interview with Simon Deal of Tempest 4000

After Atari cited TxK's similarity to its own Tempest franchise, the company took necessary steps to block the game's release on PC, PlayStation 4, and Android systems. Fearing that "I can never make a Tempest [...]

By | September 10th, 2017|Categories: ARTICLES|0 Comments

Interview with Adam Johnson of Danganronpa V3: Killing Harmony

As the next game in the long-running visual novel adventure game franchise, Danganronpa V3: Killing Harmony is being described as the biggest and most exhilarating episode yet. Due out in the West at the end [...]

By | September 5th, 2017|Categories: ARTICLES|0 Comments
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