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Steam Key Competition Time

With all the recent talk of new consoles, DRM policies, and the growing prominence of indie developers, it’s nice to know that I have a few Steam Keys for PC owners to give away. The games in question are as follows: a) Dear Esther b) Capsized c) Intrusion 2 d) Oil Rush All you have to do to win is write ONE paragraph explaining as to whether Microsoft should be spending more effort in courting the indie development community and why. Please submit your one paragraph answer to contact@prankster101.com – with the deadline for entries being 19 July 2013.

Interview with Dino Dini

Back in the day, and in an age when Commodore Amiga and Atari ST computers reigned supreme, there was a little football game that made you think that you too could be just as good as footballing legend John Barnes. Indeed, so popular was the computer game, that it made its creator – Dino Dini – a veritable icon and gaming star overnight. And with no other decent competitor on the market, so strong was the game’s pull on its intended audience, that come home time, it would often send kids into a competitive frenzy after they’d congregate round each others houses with their ‘QuickShot 2 Turbo’ joysticks in...

Interview with Kevin Bisbangian – Director of ‘Poetic Emotion’

As someone whom I’ve gotten to know over the years, Kevin Bisbangian’s exceptional growth as a film-maker has continued to astound me. And while I’ve interviewed him before, I recently found out that he’s since been incredibly busy making even more movies and putting himself forward for even more awards. Indeed, Kevin’s latest film – ‘Poetic Emotion’ – was recently nominated for two awards at the St Tropez International Film Festival. No small feat when you consider the fact that he hasn’t even been making films for that long… So as to celebrate, I decided to interview the upcoming film-maker, and ask Kevin Bisbangian a whole heap of questions...

Interview with Test3 Projects – developers of ‘Teleglitch’

Comprised of brothers Johann and Mihkel Tael, as well as fellow developer Edvin Aedma, ‘Test3 Projects’ really managed to ruffle a few feathers late last year with the release of their first proper game – Teleglitch. Hailing from Estonia, a country hardly renowned for its game-making prowess, Test3 Projects’s first release has already seen the developer being hailed as an emerging PC indie darling. And with Teleglitch finally beginning to receive the recognition it deserves from the mainstream gaming press and online games community, I thought it would be an appropriate time to quiz the development team on what spurred them into making such a unique and visually distinct...

The Death of Re-Play

As some of you may remember, I published a test issue of a free magazine called Re-Play over three years ago to coincide with a yearly videogames consumer event called Eurogamer Expo. Since the test issue’s launch, I’ve had the honour of dealing with some spectacular highs, as well as some distressingly pitiful lows. Par for the course, I’m not really sure as to why it’s taken this long for me to acknowledge that something was amiss, although part of me was also hopeful that maybe my own expectations for the magazine (together with market conditions) would change. I’m not really sure as to why Re-Play never took off,...

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