Interview with Nils Hammerich of Gods Remastered

Interview with Nils Hammerich of Gods Remastered

Upon its release in 1991, Gods was hailed as a classic that would go on to become one of the defining games of its generation. […]

The Best Videogame Store… In The World!

The Best Videogame Store… In The World!

It used to be the case that 20 years ago, working in a videogame store was considered to be one of the coolest jobs a […]

Interview with Tetsuya Mizuguchi

Interview with Tetsuya Mizuguchi

This interview was originally conducted in 2017, but due to personal commitments, I haven’t been able to upload it until now. Apologies in advance for […]

Today’s Empires, Tomorrow’s Ashes

Today’s Empires, Tomorrow’s Ashes

It’s been 15 years since I graduated. Five of which were spent in absolute hell, during a phase of my life where one had no […]

Interview with Nils Hammerich of Gods Remastered

Upon its release in 1991, Gods was hailed as a classic that would go on to become one of the defining games of its generation. This state of affairs would continue as it also became [...]

The Best Videogame Store… In The World!

It used to be the case that 20 years ago, working in a videogame store was considered to be one of the coolest jobs a gamer could ever ask for. Now, and with so many [...]

Interview with Tetsuya Mizuguchi

This interview was originally conducted in 2017, but due to personal commitments, I haven't been able to upload it until now. Apologies in advance for the late publication. Since his sterling start within the games [...]

Today’s Empires, Tomorrow’s Ashes

It's been 15 years since I graduated. Five of which were spent in absolute hell, during a phase of my life where one had no choice but to contend with back-biting and office politics. It [...]

Ep 44 – Interview with Magdalena Tomkowicz of Ruiner

Apologies for the really late publishing of my interview with Magdalena Tomkowicz – Lead Writer, Reikon – who talks about the top-down futuristic cyber-punk shooter, 'Ruiner'. She talks about how her company, Reikon, was started, [...]

Episode 43 – Interview with Al King of Wargaming.Net

An interview with Al King - Global Brand Manager, Wargaming.Net - who talks about the "Free To Play" model when used in the context of Wargaming's products, the influence of EA's Battlefield 1 on its [...]

Interview with Yosuki Futami of Sword Art Online: Fatal Bullet

As the latest game in the Sword Art Online franchise, Fatal Bullet has the player assume their own avatar in the world of Gun Gale Online, where they get to explore devastated lands and "experience [...]

Ep 42 – Interview with Joe Bognar of God’s Trigger

In my interview with Joe Bognar, the International PR Manager of Techland Publishing talks about the forthcoming God's Trigger, as well as various subjects pertaining to his company. Check out the interview for the full [...]

Interview with Okomotive – developer of FAR: Lone Sails

One of the more artistically inspiring indie games to be revealed in recent times is a little known game called FAR: Lone Sails. Not out until next year, the game has already been making waves [...]

The thirst for the SNES Mini is extremely real…

One for me. Seven for "Mr Auction Site". To this day, the Super Nintendo Entertainment System remains my favourite console of all time, and was released during a period when Nintendo truly were [...]

Interview with Michael Fisher of Senran Kagura: Peach Beach Splash

Taking inspiration from team based third person shooters such as Splatoon 2, as well as adding the summer beach themed spin of Dead or Alive Xtreme 3, it was only a matter of time before [...]

Interview with Jordan Hemenway of Distance

Amidst all the games clamouring for attention at this year's Indie Booth in Gamescom, one particular game stood out - if only because of its striking 'Tron'-esque neon visuals, and the strobe lights adorning its [...]

Interview with Jeff Strain of Undead Labs: “We’re all about State of Decay 2”

The original State of Decay game was considered by many as being a surprise hit when the game first launched on XBox 360 and PC. And with the first game selling more than 250,000 copies [...]

Interview with Simon Deal of Tempest 4000

After Atari cited TxK's similarity to its own Tempest franchise, the company took necessary steps to block the game's release on PC, PlayStation 4, and Android systems. Fearing that "I can never make a Tempest [...]

Ep 41 – Interview with Felipe Rojo of BadLand Games

In my interview with Felipe Rojo, the Business Development Manager talks about his company, Badland Games, and discusses various subjects pertaining to the Spanish developer and publisher of indie games. During our conversation, Felipe Rojo [...]

Interview with Adam Johnson of Danganronpa V3: Killing Harmony

As the next game in the long-running visual novel adventure game franchise, Danganronpa V3: Killing Harmony is being described as the biggest and most exhilarating episode yet. Due out in the West at the end [...]

Interview with Travis Shrodes of Ys VIII: Lacrimosa of Dana

With the game already getting rave reviews across the net, Ys VIII: Lacrimosa of Dana is being earmarked as being another RPG highlight in a year that has seen games like Persona V and The [...]

Interview with Navin Supphapholsiri (Studio Wildcard) of Ark: Survival Evolved

Since its Early Access release on Steam in 2015, Ark: Survival Evolved has continued to gain immense popularity among gamers, to the extent that by August 2016 the action-adventure survival open-world video game had over [...]

Ep 40 – Interview with Heaters (band)

In Episode 40, I interview the US based musical outfit 'Heaters' and get to ask the members a whole heap of questions pertaining to their band. We discuss topics such as how the band started [...]

E3 proves that Nintendo are the biggest losers!

The above image was shamelessly "stolen" from a 'Nintendo Enthusiast' (because there're always one). Now that I've done the decent thing, maybe Nintendo can also follow suit by acknowledging that the Switch's "New Way [...]

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